Getting tile data

To get the current world Tile data you can use the GetTiles() function which returns a table containing them

Example script

tiles = GetTiles()

-- if tile fg is equal to 2 (Dirt) then it will print the position of that tile
for _, tile in pairs(tiles) do
    if tile.fg == 2 then
        log(("Found Dirt at %d, %d"):format(tile.pos.x, tile.pos.y))
    end
end

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